Tele-Demon
A downloadable game for Windows and Android
Teledemon is a puzzle horror game oriented around the player's own knowledge of escape. The player's goal is to learn more about how to win with each run.
Learn
With each run of the game you complete, you will learn more about how to beat it. Exploring the world will result in a greater understanding of the ghost and how to kill it.
Experiment
Experiment with the environment around you and learn from there what it takes to kill the ghost. Experimenting allows for learning about the game.
Survive
Survive the ghost as you explore and learn about the world. Surviving the ghost results in further ability to explore.
| Status | Released |
| Platforms | Windows, Android |
| Release date | 64 days ago |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Authors | Effiayre, Allen Dawodu |
| Genre | Puzzle |
| Made with | Godot |
| Tags | Horror, Virtual Reality (VR) |



Comments
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A haunting, and absolutely delightful experience. The visuals create a great atmosphere, and are surprisingly detailed and beautiful too, even with a retro style. When the ghost first appeared, I am embarassed to admit I got so caught up in admiring the art, that I forgot to run away and immediately got killed (worth it).
Unfortunately, I did experience some pretty signicant motion sickness during my second play session - which was honestly very surprising, as I can usually play VR games even with continuous locomotion for upwards of an hour or more and not experience any issues.
I would say the movement speed is slightly higher than what I'm used to - though I admit I was also very excited when playing this, and spent a lot of time whipping my head around and running in circles trying to dodge the ghost for as long as possible. So this is definitely, at least part, influenced by user error :')
There were also a few items on the floor or higher places that I was unable to reach in a seated playthough. In the future, it might be cool to have a small range where the user could pick up items, for those who are playing in confined spaces or may not be able to bend over all the way to the ground.
Overall however, this was an absolutely delightful experience, and none of the small issues above were deal breakers for me. I could definitely see this becoming the next trendy horror game on YouTube or something like that. As it is both visually stunning, and very fun and addictive to play through each loop.
I haven't figured out all the game's secrets yet, but I feel I'm on the right track. It's hardly required, but I would also love to see more if there are any plans to expand on the game's content in the future. Like can I put something in the microwave? Or what if I could play a different tape or music track to temporarily distract the ghost while I explore.
Maybe some of those things do exist, and I just haven't found them yet. Either way, will definitely playing through this one again!